By Alex Free
This is a native PS5 port of Wolf4SDL for the PS5.
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Completely portable and self-contained. All config files, save files, WL* files, temp files, and game engine executables are inside the Wolf4SDL folder you extract from the release.
Shareware/Registerd engine specific folders, each game engine has it’s own folder organizing your config files, save files, WL* files, etc..
Changes: Intial release.
1) Extract the release zip file.
2) Copy the extracted Wolf4SDL folder to one of the following locations (where all your other PS5 WebSrv stuff lives. So i.e., /mnt/usb0/homebrew/Wolf4SDL):
/data/homebrew
/mnt/usb%d/homebrew
/mnt/ext%d/homebrew
3) Make sure you have installed the PS5 WebSrv PKG and sent over the websrv-ps5.elf payload (both those previosuly mentioned links will always be the latest versions btw).
3) Launch Homebrew Launcher from your homescreen.
4) Select Wolf4SDL from the homebrew menu.
5) Pick ELF file of the game engine you want to play. So wolf4sdl-shareware.elf to play the included shareware version, or wolf4sdl-registered.elf for the registered version. For the registered version, you need to put the *.WL6 files into the Wolf4SDL/registered folder.
6) Press the circle button to close the terminal display, and play the game.
7) When done playing, to get back to the homescreen do as you would any PS5 WebSrv homebrew. PS button->Switcher->Cross button->Homebrew Launcher->Close Game.
Due to Issue #12 with ps5-payload-dev/SDL using a USB keyboard in-game is not currently feasible. Use a controller, which works perfect!